Beginner Guide
The early game asks for four repeatable jobs: clear snow, open the chest, survive enemy waves, and complete anomalous zones. Prioritize tools that make those four checks easier before chasing narrow combat combos.
First Run Route
Section titled “First Run Route”| Step | Location | Snow target | Wave target | Anomaly target | Completion reward |
|---|---|---|---|---|---|
| 1 | Snowplain | 500 snow | 10 waves | 2 zones | Curvy Tongue |
| 2 | Blossom Craters | 750 snow | 10 waves | 2 zones | Flamethrower |
| 3 | Amber Impact | 1000 snow | 10 waves | 2 zones | Magnet |
| 4 | Frost Oasis | 1200 snow | 10 waves | 2 zones | Cozy Bubble |
| 5 | Frozen Sun | 1200 snow | 10 waves | 2 zones | Drill |
Early Unlock Priorities
Section titled “Early Unlock Priorities”| Priority | Upgrade | Why it matters | Key values |
|---|---|---|---|
| 1 | Heating | Stabilizes warmth so snow clearing and anomaly routing are less punishing. |
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| 2 | Health | Raises the mistake budget before boss waves and anomaly hazards pile up. |
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| 3 | Locator | Finds resources and objectives faster, which shortens every map route. |
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| 4 | Magnet | Converts cleared routes into faster collection with more grabs and lower cooldown. |
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| 5 | Dynamite | Solves dense snow and ice clusters when normal digging is too slow. |
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Difficulty Math
Section titled “Difficulty Math”| Setting | Main modifiers |
|---|---|
| Easy |
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| Hard |
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First Frog Unlocks
Section titled “First Frog Unlocks”| Goal | Frog | Reason |
|---|---|---|
| Digging and resources | Dugo | Best early snow economy: Dig Speed, Collect Power, Pickaxe, Dynamite, and Drill all point at map completion. |
| Flexible economy | Bolto | Upgrade Cost reduction plus Air Bomb, Scanner, and Flamethrower makes route-finding and clearing cheaper. |
| Combat safety | Knox | Physical Damage bonus and Baseball Bat give a direct answer to wave pressure. |