Glossary
| Name | Details |
|---|---|
| Game modes | |
| Difficulty levels | |
| Resources | |
| Rarities | |
| End states |
Glossary Topics
Section titled “Glossary Topics”| Name | Description |
|---|---|
| Anomalous zone challenges | Examples include timed survival, hidden-object digging, vanishing-item collection, passcode fragments, totems, stone buttons, timed rolls, and throwable-object interactions. |
| Anomalous zone hazards | Examples include lightning strikes, roaming tornadoes, fireballs, rolling obsidian spheres, and laser beams. |
| Anomaly zones | Risk/reward areas that offer challenges and rewards. |
| Artifact rarity tiers | Artifact tiers include Common, Uncommon, Rare, and Legendary. |
| Attacks | Attacks cover offensive skills and effects used against enemies. |
| Character leveling | Characters gain experience by being played and grow stronger over time. |
| Character main attacks | Examples include tongue attacks, spits, snow minigun, electric staff, and hockey stick. |
| Character specializations | The ten playable frogs have unique specializations, main attacks, and starting skillsets. |
| Companion roster | Companions include animals and robots, with several named examples tracked elsewhere in this wiki. |
| Core attacks | Examples include tongue, spit, baseball bat style core attacks, and Puff's ranged poison spit. |
| Demo progress carryover | Demo progress carries over to the full game. |
| Elemental status effects | Status effects include Stun, Fire, Frost, Poison, and Lightning. |
| Escape door | Victory route requiring enough keys. |
| Freezing | Survival threat from staying too long in the cold. |
| Full game | Full game app 3232380; released on Steam May 7, 2026. |
| Heightmap snow | World snow behaves like a heightmap texture changed by digging. |
| Home base | Each run begins at the warm safety of home. |
| Movement abilities | Frog movement ability examples include Glider, Snowball Roll, and Leap Chain. |
| Night Mode | Post-launch update calls out Night Mode as an existing comfort option made more visible by attention badges. |
| Peaceful Mode | Monster-free cozy mode. |
| Peaceful Mode puzzles | Peaceful Mode lets players search for hidden treasures, solve puzzles, and escape at their own pace. |
| Projectile types | Enemy and boss attacks use multiple projectile types. |
| Quest-based meta-progression | Quests and Blue Gems unlock characters, abilities, and locations. |
| Resource deposit | Resources can be carried back home to deposit and grow stronger. |
| Snow cover | Interactive snow can be used as cover in combat. |
| Snow digging abilities | Powerful snow-digging abilities exist. |
| Snow layers | Different areas can have different snow layers and density. |
| Snowbank | Interactive snow tile or obstacle described as hiding treasures, traps, or enemies. |
| Steam demo | Demo app 4037600; free Windows demo linked to the full app. |
| Survival loop | Run structure: leave home, dig, fight, collect, return resources, and grow stronger. |
| UI Scale | the default UI scale and Steam Deck UI scale were increased. |
| Warmth | Core survival resource. |
Related
Section titled “Related”Mechanics #
| Name | Description |
|---|---|
| Quest Templates | 50 objective templates used by maps, achievements, and unlock requirements. |
| Objective Terms | Player-facing vocabulary used by objective text. |
| Achievement Conditions | 42 achievement conditions with parsed requirements. |
| Modes & Difficulty | 2 game modes and 3 difficulty levels. |
| Terrain | 13 height patterns and 16 texture patterns used by maps. |
| Glossary | Game terms, resource names, rarity labels, and event text. |
Records
Section titled “Records”Anomalous zone challenges (Term) #
| Category | Glossary |
|---|
Overview
Section titled “Overview”Anomalous zone challenges is a term in FROGGY HATES SNOW. Examples include timed survival, hidden-object digging, vanishing-item collection, passcode fragments, totems, stone buttons, timed rolls, and throwable-object interactions.
Related
Section titled “Related”Anomalous zone hazards (Term) #
| Category | Glossary |
|---|
Overview
Section titled “Overview”Anomalous zone hazards is a term in FROGGY HATES SNOW. Examples include lightning strikes, roaming tornadoes, fireballs, rolling obsidian spheres, and laser beams.
Related
Section titled “Related”Anomaly zones (Term) #
| Category | Glossary |
|---|
Overview
Section titled “Overview”Anomaly zones is a term in FROGGY HATES SNOW. Risk/reward areas that offer challenges and rewards.
Related
Section titled “Related”Artifact rarity tiers (Term) #
| Category | Glossary |
|---|
Overview
Section titled “Overview”Artifact rarity tiers is a term in FROGGY HATES SNOW. Artifact tiers include Common, Uncommon, Rare, and Legendary.
Related
Section titled “Related”Attacks (Term) #
| Category | Glossary |
|---|
Overview
Section titled “Overview”Attacks is a term in FROGGY HATES SNOW. Attacks cover offensive skills and effects used against enemies.
Related
Section titled “Related”Character leveling (Term) #
| Category | Glossary |
|---|
Overview
Section titled “Overview”Character leveling is a term in FROGGY HATES SNOW. Characters gain experience by being played and grow stronger over time.
Related
Section titled “Related”Character main attacks (Term) #
| Category | Glossary |
|---|
Overview
Section titled “Overview”Character main attacks is a term in FROGGY HATES SNOW. Examples include tongue attacks, spits, snow minigun, electric staff, and hockey stick.
Related
Section titled “Related”Character specializations (Term) #
| Category | Glossary |
|---|
Overview
Section titled “Overview”Character specializations is a term in FROGGY HATES SNOW. The ten playable frogs have unique specializations, main attacks, and starting skillsets.
Related
Section titled “Related”Companion roster (Term) #
| Category | Glossary |
|---|
Overview
Section titled “Overview”Companion roster is a term in FROGGY HATES SNOW. Companions include animals and robots, with several named examples tracked elsewhere in this wiki.
Related
Section titled “Related”Core attacks (Term) #
| Category | Glossary |
|---|
Overview
Section titled “Overview”Core attacks is a term in FROGGY HATES SNOW. Examples include tongue, spit, baseball bat style core attacks, and Puff's ranged poison spit.
Related
Section titled “Related”Demo progress carryover (Term) #
| Category | Glossary |
|---|
Overview
Section titled “Overview”Demo progress carryover is a term in FROGGY HATES SNOW. Demo progress carries over to the full game.
Related
Section titled “Related”Elemental status effects (Term) #
| Category | Glossary |
|---|
Overview
Section titled “Overview”Elemental status effects is a term in FROGGY HATES SNOW. Status effects include Stun, Fire, Frost, Poison, and Lightning.
Related
Section titled “Related”Escape door (Term) #
| Category | Glossary |
|---|
Overview
Section titled “Overview”Escape door is a term in FROGGY HATES SNOW. Victory route requiring enough keys.
Related
Section titled “Related”Freezing (Term) #
| Category | Glossary |
|---|
Overview
Section titled “Overview”Freezing is a term in FROGGY HATES SNOW. Survival threat from staying too long in the cold.
Related Guides
Section titled “Related Guides”Related
Section titled “Related”Full game (Term) #
| Category | Glossary |
|---|
Overview
Section titled “Overview”Full game is a term in FROGGY HATES SNOW. Full game app 3232380; released on Steam May 7, 2026.
Related
Section titled “Related”Heightmap snow (Term) #
| Category | Glossary |
|---|
Overview
Section titled “Overview”Heightmap snow is a term in FROGGY HATES SNOW. World snow behaves like a heightmap texture changed by digging.
Related
Section titled “Related”Home base (Term) #
| Category | Glossary |
|---|
Overview
Section titled “Overview”Home base is a term in FROGGY HATES SNOW. Each run begins at the warm safety of home.
Related
Section titled “Related”Movement abilities (Term) #
| Category | Glossary |
|---|
Overview
Section titled “Overview”Movement abilities is a term in FROGGY HATES SNOW. Frog movement ability examples include Glider, Snowball Roll, and Leap Chain.
Related
Section titled “Related”Night Mode (Term) #
| Category | Glossary |
|---|
Overview
Section titled “Overview”Night Mode is a term in FROGGY HATES SNOW. Post-launch update calls out Night Mode as an existing comfort option made more visible by attention badges.
Related
Section titled “Related”Peaceful Mode (Term) #
| Category | Glossary |
|---|
Overview
Section titled “Overview”Peaceful Mode is a term in FROGGY HATES SNOW. Monster-free cozy mode.
Related
Section titled “Related”Peaceful Mode puzzles (Term) #
| Category | Glossary |
|---|
Overview
Section titled “Overview”Peaceful Mode puzzles is a term in FROGGY HATES SNOW. Peaceful Mode lets players search for hidden treasures, solve puzzles, and escape at their own pace.
Related
Section titled “Related”Projectile types (Term) #
| Category | Glossary |
|---|
Overview
Section titled “Overview”Projectile types is a term in FROGGY HATES SNOW. Enemy and boss attacks use multiple projectile types.
Related
Section titled “Related”Quest-based meta-progression (Term) #
| Category | Glossary |
|---|
Overview
Section titled “Overview”Quest-based meta-progression is a term in FROGGY HATES SNOW. Quests and Blue Gems unlock characters, abilities, and locations.
Related
Section titled “Related”Resource deposit (Term) #
| Category | Glossary |
|---|
Overview
Section titled “Overview”Resource deposit is a term in FROGGY HATES SNOW. Resources can be carried back home to deposit and grow stronger.
Related
Section titled “Related”Snow cover (Term) #
| Category | Glossary |
|---|
Overview
Section titled “Overview”Snow cover is a term in FROGGY HATES SNOW. Interactive snow can be used as cover in combat.
Related
Section titled “Related”Snow digging abilities (Term) #
| Category | Glossary |
|---|
Overview
Section titled “Overview”Snow digging abilities is a term in FROGGY HATES SNOW. Powerful snow-digging abilities exist.
Related
Section titled “Related”Snow layers (Term) #
| Category | Glossary |
|---|
Overview
Section titled “Overview”Snow layers is a term in FROGGY HATES SNOW. Different areas can have different snow layers and density.
Related
Section titled “Related”Snowbank (Term) #
| Category | Glossary |
|---|
Overview
Section titled “Overview”Snowbank is a term in FROGGY HATES SNOW. Interactive snow tile or obstacle described as hiding treasures, traps, or enemies.
Related
Section titled “Related”Steam demo (Term) #
| Category | Glossary |
|---|
Overview
Section titled “Overview”Steam demo is a term in FROGGY HATES SNOW. Demo app 4037600; free Windows demo linked to the full app.
Related
Section titled “Related”Survival loop (Term) #
| Category | Glossary |
|---|
Overview
Section titled “Overview”Survival loop is a term in FROGGY HATES SNOW. Run structure: leave home, dig, fight, collect, return resources, and grow stronger.
Related
Section titled “Related”UI Scale (Term) #
| Category | Glossary |
|---|
Overview
Section titled “Overview”UI Scale is a term in FROGGY HATES SNOW. the default UI scale and Steam Deck UI scale were increased.
Related
Section titled “Related”Warmth (Term) #
| Category | Glossary |
|---|
Overview
Section titled “Overview”Warmth is a term in FROGGY HATES SNOW. Core survival resource.