Skip to content

Glossary

NameDescription
Anomalous zone challengesExamples include timed survival, hidden-object digging, vanishing-item collection, passcode fragments, totems, stone buttons, timed rolls, and throwable-object interactions.
Anomalous zone hazardsExamples include lightning strikes, roaming tornadoes, fireballs, rolling obsidian spheres, and laser beams.
Anomaly zonesRisk/reward areas that offer challenges and rewards.
Artifact rarity tiersArtifact tiers include Common, Uncommon, Rare, and Legendary.
AttacksAttacks cover offensive skills and effects used against enemies.
Character levelingCharacters gain experience by being played and grow stronger over time.
Character main attacksExamples include tongue attacks, spits, snow minigun, electric staff, and hockey stick.
Character specializationsThe ten playable frogs have unique specializations, main attacks, and starting skillsets.
Companion rosterCompanions include animals and robots, with several named examples tracked elsewhere in this wiki.
Core attacksExamples include tongue, spit, baseball bat style core attacks, and Puff's ranged poison spit.
Demo progress carryoverDemo progress carries over to the full game.
Elemental status effectsStatus effects include Stun, Fire, Frost, Poison, and Lightning.
Escape doorVictory route requiring enough keys.
FreezingSurvival threat from staying too long in the cold.
Full gameFull game app 3232380; released on Steam May 7, 2026.
Heightmap snowWorld snow behaves like a heightmap texture changed by digging.
Home baseEach run begins at the warm safety of home.
Movement abilitiesFrog movement ability examples include Glider, Snowball Roll, and Leap Chain.
Night ModePost-launch update calls out Night Mode as an existing comfort option made more visible by attention badges.
Peaceful ModeMonster-free cozy mode.
Peaceful Mode puzzlesPeaceful Mode lets players search for hidden treasures, solve puzzles, and escape at their own pace.
Projectile typesEnemy and boss attacks use multiple projectile types.
Quest-based meta-progressionQuests and Blue Gems unlock characters, abilities, and locations.
Resource depositResources can be carried back home to deposit and grow stronger.
Snow coverInteractive snow can be used as cover in combat.
Snow digging abilitiesPowerful snow-digging abilities exist.
Snow layersDifferent areas can have different snow layers and density.
SnowbankInteractive snow tile or obstacle described as hiding treasures, traps, or enemies.
Steam demoDemo app 4037600; free Windows demo linked to the full app.
Survival loopRun structure: leave home, dig, fight, collect, return resources, and grow stronger.
UI Scalethe default UI scale and Steam Deck UI scale were increased.
WarmthCore survival resource.

Mechanics #

NameDescription
Quest Templates50 objective templates used by maps, achievements, and unlock requirements.
Objective TermsPlayer-facing vocabulary used by objective text.
Achievement Conditions42 achievement conditions with parsed requirements.
Modes & Difficulty2 game modes and 3 difficulty levels.
Terrain13 height patterns and 16 texture patterns used by maps.
GlossaryGame terms, resource names, rarity labels, and event text.

Anomalous zone challenges (Term) #

CategoryGlossary

Anomalous zone challenges is a term in FROGGY HATES SNOW. Examples include timed survival, hidden-object digging, vanishing-item collection, passcode fragments, totems, stone buttons, timed rolls, and throwable-object interactions.


Anomalous zone hazards (Term) #

CategoryGlossary

Anomalous zone hazards is a term in FROGGY HATES SNOW. Examples include lightning strikes, roaming tornadoes, fireballs, rolling obsidian spheres, and laser beams.


Anomaly zones (Term) #

CategoryGlossary

Anomaly zones is a term in FROGGY HATES SNOW. Risk/reward areas that offer challenges and rewards.


Artifact rarity tiers (Term) #

CategoryGlossary

Artifact rarity tiers is a term in FROGGY HATES SNOW. Artifact tiers include Common, Uncommon, Rare, and Legendary.


Attacks (Term) #

CategoryGlossary

Attacks is a term in FROGGY HATES SNOW. Attacks cover offensive skills and effects used against enemies.


Character leveling (Term) #

CategoryGlossary

Character leveling is a term in FROGGY HATES SNOW. Characters gain experience by being played and grow stronger over time.


Character main attacks (Term) #

CategoryGlossary

Character main attacks is a term in FROGGY HATES SNOW. Examples include tongue attacks, spits, snow minigun, electric staff, and hockey stick.


Character specializations (Term) #

CategoryGlossary

Character specializations is a term in FROGGY HATES SNOW. The ten playable frogs have unique specializations, main attacks, and starting skillsets.


Companion roster (Term) #

CategoryGlossary

Companion roster is a term in FROGGY HATES SNOW. Companions include animals and robots, with several named examples tracked elsewhere in this wiki.


Core attacks (Term) #

CategoryGlossary

Core attacks is a term in FROGGY HATES SNOW. Examples include tongue, spit, baseball bat style core attacks, and Puff's ranged poison spit.


Demo progress carryover (Term) #

CategoryGlossary

Demo progress carryover is a term in FROGGY HATES SNOW. Demo progress carries over to the full game.


Elemental status effects (Term) #

CategoryGlossary

Elemental status effects is a term in FROGGY HATES SNOW. Status effects include Stun, Fire, Frost, Poison, and Lightning.


Escape door (Term) #

CategoryGlossary

Escape door is a term in FROGGY HATES SNOW. Victory route requiring enough keys.


Freezing (Term) #

CategoryGlossary

Freezing is a term in FROGGY HATES SNOW. Survival threat from staying too long in the cold.


Full game (Term) #

CategoryGlossary

Full game is a term in FROGGY HATES SNOW. Full game app 3232380; released on Steam May 7, 2026.


Heightmap snow (Term) #

CategoryGlossary

Heightmap snow is a term in FROGGY HATES SNOW. World snow behaves like a heightmap texture changed by digging.


Home base (Term) #

CategoryGlossary

Home base is a term in FROGGY HATES SNOW. Each run begins at the warm safety of home.


Movement abilities (Term) #

CategoryGlossary

Movement abilities is a term in FROGGY HATES SNOW. Frog movement ability examples include Glider, Snowball Roll, and Leap Chain.


Night Mode (Term) #

CategoryGlossary

Night Mode is a term in FROGGY HATES SNOW. Post-launch update calls out Night Mode as an existing comfort option made more visible by attention badges.


Peaceful Mode (Term) #

CategoryGlossary

Peaceful Mode is a term in FROGGY HATES SNOW. Monster-free cozy mode.


Peaceful Mode puzzles (Term) #

CategoryGlossary

Peaceful Mode puzzles is a term in FROGGY HATES SNOW. Peaceful Mode lets players search for hidden treasures, solve puzzles, and escape at their own pace.


Projectile types (Term) #

CategoryGlossary

Projectile types is a term in FROGGY HATES SNOW. Enemy and boss attacks use multiple projectile types.


Quest-based meta-progression (Term) #

CategoryGlossary

Quest-based meta-progression is a term in FROGGY HATES SNOW. Quests and Blue Gems unlock characters, abilities, and locations.


Resource deposit (Term) #

CategoryGlossary

Resource deposit is a term in FROGGY HATES SNOW. Resources can be carried back home to deposit and grow stronger.


Snow cover (Term) #

CategoryGlossary

Snow cover is a term in FROGGY HATES SNOW. Interactive snow can be used as cover in combat.


Snow digging abilities (Term) #

CategoryGlossary

Snow digging abilities is a term in FROGGY HATES SNOW. Powerful snow-digging abilities exist.


Snow layers (Term) #

CategoryGlossary

Snow layers is a term in FROGGY HATES SNOW. Different areas can have different snow layers and density.


Snowbank (Term) #

CategoryGlossary

Snowbank is a term in FROGGY HATES SNOW. Interactive snow tile or obstacle described as hiding treasures, traps, or enemies.


Steam demo (Term) #

CategoryGlossary

Steam demo is a term in FROGGY HATES SNOW. Demo app 4037600; free Windows demo linked to the full app.


Survival loop (Term) #

CategoryGlossary

Survival loop is a term in FROGGY HATES SNOW. Run structure: leave home, dig, fight, collect, return resources, and grow stronger.


UI Scale (Term) #

CategoryGlossary

UI Scale is a term in FROGGY HATES SNOW. the default UI scale and Steam Deck UI scale were increased.


Warmth (Term) #

CategoryGlossary

Warmth is a term in FROGGY HATES SNOW. Core survival resource.