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Enemies

EnemyStats
Muscle
Samurai
Cowboy
Mage
Tornado
Anvil
BarrelShot
Bat
Bazooka
Blob
Bomb
Cannon
CapeShot
ChubbyBoy
ConeShot
Deer
Dragonfly
Fly
FlyDasher
FlyShooter
Middle
Mini
RingShot
Saw
SawDasher
Spiky
Spiral
TrafficLights
TrippleArrow
NameStats
level 1
Waves
42
level 2
Waves
42
level 3
Waves
42
level 4
Waves
42
level 5
Waves
41
lvl 1 enemies
Waves
44
NameDescription
Eerie creaturesHostile enemy category. Additional enemies include new attack patterns and projectile types.
Enemy attack patternsEnemies use varied attack patterns and projectile types.
Enemy behaviorsEnemies use varied attacks, behaviors, and weaknesses.
Mystical creaturesHostile enemy category. Additional enemies include new attack patterns and projectile types.
Obsidian creaturesHostile enemy category. Additional enemies include new attack patterns and projectile types.

Muscle (Enemy) #

Parameters2
ParameterValueLevel values
Max Health1000 -> 3000
1000100011001200140016001900220026003000
Max Status Effect Health150-

Samurai (Enemy) #

Parameters2
ParameterValueLevel values
Max Health1000 -> 3000
1000100011001200140016001900220026003000
Max Status Effect Health150-

Cowboy (Enemy) #

Parameters2
ParameterValueLevel values
Max Health1000 -> 3000
1000100011001200140016001900220026003000
Max Status Effect Health150-

Mage (Enemy) #

Parameters2
ParameterValueLevel values
Max Health1000 -> 3000
1000100011001200140016001900220026003000
Max Status Effect Health150-

Tornado (Enemy) #

Parameters2
ParameterValueLevel values
Max Health1000 -> 3000
1000100011001200140016001900220026003000
Max Status Effect Health150-

Anvil (Enemy) #

Parameters10
ParameterValueLevel values
Max Health60 -> 90
60607070708080809090
Max Status Effect Health30-
Move Speed8-
Rotation Speed250-
Attack Damage30-
Attack Cooldown1-
Jump Speed70 -> 80
70717273.574.575.576.5787980
Calculate Jump Time Offset0.5 -> 0.3
0.50.480.460.440.420.380.360.340.320.3
Pre Jump Delay0.5-
Post Jump Delay0.5-

BarrelShot (Enemy) #

Parameters13
ParameterValueLevel values
Max Health60 -> 90
60607070708080809090
Max Status Effect Health30-
Move Speed0-
Rotation Speed0-
Attack Damage10-
Attack Cooldown1 -> 0.8
10.980.960.940.920.880.860.840.820.8
Jump Speed60-
Calculate Jump Time Offset0.5 -> 0.3
0.50.480.460.440.420.380.360.340.320.3
Pre Jump Delay0.8-
Post Jump Delay1 -> 0.5
10.940.880.840.780.720.660.620.560.5
Projectile Speed30 -> 45
3031.533.53536.538.54041.543.545
Projectile Count Per Row1-
Projectile Row Count1-

Bat (Enemy) #

Parameters9
ParameterValueLevel values
Max Health60 -> 90
60607070708080809090
Max Status Effect Health30-
Move Speed16 -> 18
1616.216.416.716.917.117.317.617.818
Rotation Speed160 -> 200
160164169173178182187191196200
Attack Damage10-
Attack Cooldown5 -> 4
54.94.84.74.64.44.34.24.14
Dash Speed34 -> 50
3435.837.639.341.142.944.746.448.250
Dash Distance17 -> 25
1717.918.819.6520.5521.4522.3523.224.125
Dash Change Direction Speed30 -> 50
3032.234.4536.6538.941.143.3545.5547.850

Bazooka (Enemy) #

Parameters10
ParameterValueLevel values
Max Health60 -> 90
60607070708080809090
Max Status Effect Health30-
Move Speed6 -> 10
66.46.97.37.88.28.79.19.610
Rotation Speed250 -> 300
250256261267272278283289294300
Attack Damage30-
Attack Cooldown4.5 -> 3
4.54.34.243.83.73.53.33.23
Projectile Speed15 -> 25
15161718.519.520.521.5232425
Projectile Count Per Row1-
Projectile Row Count1-
Max Shooter Launch Points1 -> 2
1111122222

Blob (Enemy) #

Parameters6
ParameterValueLevel values
Max Health60 -> 90
60607070708080809090
Max Status Effect Health30-
Move Speed6 -> 10
66.46.97.37.88.28.79.19.610
Rotation Speed275 -> 300
275278281283286289292294297300
Attack Damage10 -> 20
10111213141617181920
Attack Cooldown5 -> 2.5
54.74.44.23.93.63.33.12.82.5

Bomb (Enemy) #

Parameters6
ParameterValueLevel values
Max Health10-
Max Status Effect Health15-
Move Speed5 -> 10
55.66.16.77.27.88.38.99.410
Rotation Speed200 -> 250
200206211217222228233239244250
Attack Damage50-
Attack Cooldown0.5-

Cannon (Enemy) #

Parameters9
ParameterValueLevel values
Max Health60 -> 90
60607070708080809090
Max Status Effect Health30-
Move Speed6 -> 10
66.46.97.37.88.28.79.19.610
Rotation Speed275 -> 300
275278281283286289292294297300
Attack Damage30-
Attack Cooldown1-
Projectile Speed80-
Projectile Count Per Row1-
Projectile Row Count1-

CapeShot (Enemy) #

Parameters9
ParameterValueLevel values
Max Health60 -> 90
60607070708080809090
Max Status Effect Health30-
Move Speed6 -> 10
66.46.97.37.88.28.79.19.610
Rotation Speed250 -> 300
250256261267272278283289294300
Attack Damage15-
Attack Cooldown2-
Projectile Speed40 -> 60
404244.546.5495153.555.55860
Projectile Count Per Row1-
Projectile Row Count1 -> 3
1112222333

ChubbyBoy (Enemy) #

Parameters8
ParameterValueLevel values
Max Health120 -> 180
120130130140150150160170170180
Max Status Effect Health60-
Move Speed6 -> 10
66.46.97.37.88.28.79.19.610
Rotation Speed250 -> 300
250256261267272278283289294300
Attack Damage30-
Attack Cooldown0.5-
Attack Distance8 -> 9
88.118.228.338.448.568.678.788.899
Short Jump Speed Mult1.6 -> 1.9
1.61.631.671.71.731.771.81.831.871.9

ConeShot (Enemy) #

Parameters9
ParameterValueLevel values
Max Health60 -> 90
60607070708080809090
Max Status Effect Health30-
Move Speed6 -> 10
66.46.97.37.88.28.79.19.610
Rotation Speed275 -> 300
275278281283286289292294297300
Attack Damage15-
Attack Cooldown1-
Projectile Speed80-
Projectile Count Per Row1-
Projectile Row Count5-

Deer (Enemy) #

Parameters9
ParameterValueLevel values
Max Health60 -> 90
60607070708080809090
Max Status Effect Health30-
Move Speed10 -> 14
1010.410.911.311.812.212.713.113.614
Rotation Speed300-
Attack Damage30-
Attack Cooldown2-
Dash Speed36 -> 60
3638.741.34446.749.35254.757.360
Post Dash Wait Time0.8-
Dash Distance30 -> 50
3032.234.4536.6538.941.143.3545.5547.850

Dragonfly (Enemy) #

Parameters9
ParameterValueLevel values
Max Health60 -> 90
60607070708080809090
Max Status Effect Health30-
Move Speed14 -> 18
1414.414.915.315.816.216.717.117.618
Rotation Speed125 -> 175
125131136142147153158164169175
Attack Damage10-
Attack Cooldown4-
Projectile Speed30 -> 40
30313233.534.535.536.5383940
Projectile Count Per Row3-
Projectile Row Count1 -> 2
1111122222

Eerie creatures (Topic) #

CategoryEnemies
ModeCore game and demo, except Peaceful Mode is described as monster-free.

This page covers Eerie creatures in FROGGY HATES SNOW. Hostile enemy category. Additional enemies include new attack patterns and projectile types.


Enemy attack patterns (Topic) #

CategoryEnemies

This page covers Enemy attack patterns in FROGGY HATES SNOW. Enemies use varied attack patterns and projectile types.


Enemy behaviors (Topic) #

CategoryEnemies
ModeCore game and demo, except Peaceful Mode is described as monster-free.

This page covers Enemy behaviors in FROGGY HATES SNOW. Enemies use varied attacks, behaviors, and weaknesses.


Fly (Enemy) #

Parameters6
ParameterValueLevel values
Max Health30 -> 40
30303030304040404040
Max Status Effect Health30-
Move Speed6 -> 10
66.46.97.37.88.28.79.19.610
Rotation Speed300 -> 400
300311322333344356367378389400
Attack Damage5-
Attack Cooldown2-

FlyDasher (Enemy) #

Parameters6
ParameterValueLevel values
Max Health30 -> 40
30303030304040404040
Max Status Effect Health30-
Move Speed8-
Rotation Speed250-
Attack Damage10-
Attack Cooldown3-

FlyShooter (Enemy) #

Parameters9
ParameterValueLevel values
Max Health30 -> 40
30303030304040404040
Max Status Effect Health15-
Move Speed4-
Rotation Speed250-
Attack Damage10-
Attack Cooldown5-
Projectile Speed20 -> 30
20212223.524.525.526.5282930
Projectile Count Per Row1-
Projectile Row Count1 -> 2
1111122222

Middle (Enemy) #

Parameters8
ParameterValueLevel values
Max Health60 -> 90
60607070708080809090
Max Status Effect Health30-
Move Speed12 -> 16
1212.412.913.313.814.214.715.115.616
Rotation Speed250 -> 300
250256261267272278283289294300
Attack Damage20-
Attack Cooldown3-
Attack Distance8 -> 9
88.118.228.338.448.568.678.788.899
Short Jump Speed Mult1.4 -> 1.7
1.41.431.471.51.531.571.61.631.671.7

Mini (Enemy) #

Parameters6
ParameterValueLevel values
Max Health60 -> 120
607070809090100110110120
Max Status Effect Health30-
Move Speed60 -> 120
607070809090100110110120
Rotation Speed60 -> 120
607070809090100110110120
Attack Damage60 -> 120
607070809090100110110120
Attack Cooldown60 -> 120
607070809090100110110120

Mystical creatures (Topic) #

CategoryEnemies
ModeCore game and demo, except Peaceful Mode is described as monster-free.

This page covers Mystical creatures in FROGGY HATES SNOW. Hostile enemy category. Additional enemies include new attack patterns and projectile types.


Obsidian creatures (Topic) #

CategoryEnemies
ModeCore game and demo, except Peaceful Mode is described as monster-free.

This page covers Obsidian creatures in FROGGY HATES SNOW. Hostile enemy category. Additional enemies include new attack patterns and projectile types.


RingShot (Enemy) #

Parameters9
ParameterValueLevel values
Max Health60 -> 90
60607070708080809090
Max Status Effect Health30-
Move Speed6 -> 10
66.46.97.37.88.28.79.19.610
Rotation Speed275 -> 300
275278281283286289292294297300
Attack Damage15-
Attack Cooldown1.8 -> 1.2
1.81.71.71.61.51.51.41.31.31.2
Projectile Speed110 -> 140
110113.5116.5120123.5126.5130133.5136.5140
Projectile Count Per Row1-
Projectile Row Count3-

Saw (Enemy) #

Parameters6
ParameterValueLevel values
Max Health30 -> 40
30303030304040404040
Max Status Effect Health30-
Move Speed6 -> 10
66.46.97.37.88.28.79.19.610
Rotation Speed200 -> 250
200206211217222228233239244250
Attack Damage7-
Attack Cooldown0.5-

SawDasher (Enemy) #

Parameters9
ParameterValueLevel values
Max Health30 -> 40
30303030304040404040
Max Status Effect Health15-
Move Speed6 -> 10
66.46.97.37.88.28.79.19.610
Rotation Speed300-
Attack Damage20-
Attack Cooldown4 -> 3.2
43.93.83.73.63.63.53.43.33.2
Dash Speed20 -> 30
2021.122.223.324.425.626.727.828.930
Post Dash Wait Time2-
Dash Distance20 -> 30
2021.122.223.324.425.626.727.828.930

Spiky (Enemy) #

Parameters6
ParameterValueLevel values
Max Health30 -> 40
30303030304040404040
Max Status Effect Health15-
Move Speed12 -> 16
1212.412.913.313.814.214.715.115.616
Rotation Speed150 -> 200
150156161167172178183189194200
Attack Damage10-
Attack Cooldown1-

Spiral (Enemy) #

Parameters6
ParameterValueLevel values
Max Health60 -> 90
60607070708080809090
Max Status Effect Health30-
Move Speed6 -> 10
66.46.97.37.88.28.79.19.610
Rotation Speed275 -> 300
275278281283286289292294297300
Attack Damage50 -> 100
506060707080809090100
Attack Cooldown2 -> 1.5
21.91.91.81.81.71.71.61.61.5

TrafficLights (Enemy) #

Parameters13
ParameterValueLevel values
Max Health60 -> 90
60607070708080809090
Max Status Effect Health30-
Move Speed0-
Rotation Speed0-
Attack Damage10-
Attack Cooldown1 -> 0.8
10.980.960.940.920.880.860.840.820.8
Jump Speed60-
Calculate Jump Time Offset0.5 -> 0.3
0.50.480.460.440.420.380.360.340.320.3
Pre Jump Delay0.8-
Post Jump Delay1 -> 0.5
10.940.880.840.780.720.660.620.560.5
Projectile Speed30 -> 45
3031.533.53536.538.54041.543.545
Projectile Count Per Row1-
Projectile Row Count1-

TrippleArrow (Enemy) #

Parameters9
ParameterValueLevel values
Max Health60 -> 90
60607070708080809090
Max Status Effect Health30-
Move Speed6 -> 10
66.46.97.37.88.28.79.19.610
Rotation Speed275 -> 300
275278281283286289292294297300
Attack Damage10-
Attack Cooldown1.5 -> 1
1.51.41.41.31.31.21.21.11.11
Projectile Speed80-
Projectile Count Per Row1-
Projectile Row Count1 -> 3
1112222333